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BlockSurvival: Paid or Free?
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I'm thinking, should I make BlockSurvival free(with ads), or make it cost $1.99 for free lifetime updates?
Or should I make a free and paid? And if I do make a paid version, what should it cost?


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Wreck n get stomped
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You were talking about ads, does that mean it's gonna be on mobile?
Anyway, whether you should sell it or not really depends on the quality. We would need a demo before we can really judge.
Also, fun fact: I'm currently working on an indie game, which I wanna charge money for, too. I also thought about releasing a free demo containing the first world, so people know what they buy. Generally, people don't really pay for removed advertisements only, you should also give them more content. Therefore, I suggest releasing some kind of demo for free, showing the people what the game is about and how it works, and if they like it, they'll probably buy the full version to continue playing (many games in the App Store/Google Play Store use this system, too, and it works pretty well as far as I know).
Edited by: WreckingPrograms, Apr 6th, 2014 @ 1:24 pm
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Sorry for late reply.
Yeah, it's gonna be on mobile, just gotta work out this Android SDK shit. It's pretty hard.


Thanks for the advice, I'll make a demo or a Lite version, with stripped features, ads, (and whenever you lose, it'll remind you to buy the game :) But I won't go ape shit with these ads. Like I saw this Minecraft Angry Bird shit on Google Play which has ads every time you press a fucking button.
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Wreck n get stomped
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So I assume this is made in GameMaker Studio, and you bought the Android extension?
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Yup.
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